Upon first starting City Life, there’s nothing much in its presentation to make you suspect any greatness. After all, developer Monte Cristo never found a game it wasn’t willing to imitate badly. While you’re installing City Life, take a look at the poster-sized flow chart. It looks like something from a weekend-long seminar on management techniques. This doesn’t look promising.
- SimCity is an open-ended city-building video game series originally designed by Will Wright.The first game in the series, SimCity, was published by Maxis in 1989. The success of SimCity sparked the creation of several sequels and many other spin-off 'Sim' titles, including 2000's The Sims, which itself became a best-selling computer game and franchise. In the SimCity games, the player.
- 16 hours ago There's a new mural outside the Museum of Graffiti in Wynwood, and it features a caricature of President Donald Trump. Game Over, painted.
Cities: Skylines is a modern take on the classic city simulation. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience. Visit our Learning Center page to discover One-on-One or Group Workshop training options for your new Mac, iPhone or iPad. Visit Learning Center. Get updates on special offers and new products. Phone (800) 645-2533 / Fax (866) 594-3987.
Fast-forward about two hours, maybe a couple of tutorials and a perusal of tool tips later. It turns out this is easily the best city builder since SimCity 4. A powerful 3D engine lets you drop down into the city streets and admire the throngs of clones, the repeating buildings, and the awkward right angles that stick out when you build on different elevations. Still, good work on the technical front for making this possible. Being able to zoom in and walk around the city streets was a pipe dream since SimCity 2000, but now it’s finally here.
But the real accomplishment here is the design. City Life’s most notable bullet point is the gameplay it wrings from its distinctly European socioeconomic model. There’s no Pollyanna Melting Pot philosophy here. The idea is that some people simply won’t get along with one another. This is clearly from the continent that gave us the word “balkanization.â€
Your population is divided into classes, but they’re not just progressively higher tax brackets. Instead, there’s a place for everyone and everyone in his place. You need Blue Collars for an early economic foundation, but you have to cultivate the Fringe as teachers and health clinic workers. Some Fringe will evolve into the crucial Radical Chic class, which is necessary for advanced education, high-tech business, and late-game buildings like the solar furnace and fusion plant.
City Life In Macchina
Your advanced Blue Collars turn into Suits, who have lucrative finance jobs and oversee upper-level Blue Collar industries. A few Have-Nots will fall between the cracks in your social services, but you need these guys to work the landfills, coal power plants, and gardens. Eventually your city will sprout a few Elites, who will have to be carefully pampered if you want their tax dollars.
Each type of population has its own businesses, entertainment, and predilections, which is how City Life is like gardening. The Blue Collars want their drive-ins and cops, the Fringe want their fancy concert halls, health care and high education, and the Suits need nice neighborhoods and fancy bistros to eat in. Toss the Have-Nots the odd basketball court to keep them happy. Each type of population is also liable to riot if it butts up against another type, so you end up with distinct, non-overlapping neighborhoods.
But from population zero to three million, one citizen at a time, City Life is paced to provide you with tough choices, constant challenges, and, most importantly, enough information to guide you through it all. Monte Cristo has given you an interface that makes it clear why things happen. There’s as much information as you could possibly want on any given aspect of your city: lists, numbers, charts, visual filters, tool tips, exhaustive (and often sloppy) text entries on gameplay concepts. You can use a report window in the lower right corner as your “to-do†list. Once you’ve powered through the little tutorial pamphlet, everything you need to know will be at your fingertips.
It’s basically a serious in-depth version of SimCity. You may not get cute little text entries about how many llamas are at the local zoo, but you’ll know exactly what effect your zoo has, how far the effect extends, how much money it’s costing or making, how much electricity it sucks up, and how much trash it spits out. All of this serves to make City Life a nicely pieced together city builder, up there with some of the better SimCity games.
System Requirements: Pentium IV 1.5 Ghz CPU; 256 MB RAM, 64 MB Video, WinXP
- Buy Game
N/A
Tags: Free City Life ISO PC Game Review
Game | The Settlers |
Size | 4.24 Mb |
Runs On | Mac |
Available Platform | DOS |
Language | English |
Updated | 2019-10-18 |
While you download, remember to support GamesNostalgia
Help us with a donation
GamesNostalgia is a free site maintained by volunteers. Help us keep the site alive with a donation. Money will be used the pay the costs of the servers and improve the service
File: thesettlers_dos_mac.7z
Click the button below to generate the download link
How to install and play the game
Files for Mac can be run on all versions of OS X.You need to uncompress the 7z archive using the proper software (please use Keka to avoid problems). If the archive contains a DMG, double click it to mount the disk.After that, drag & drop the game icon into Applications (or another folder, Desktop will be fine too).New versions of MacOS block applications from identified developers. If you have this problem, just press Ctrl while clicking the game icon, and select Open.Alternatively you can use the “Open Anyway” button in the General pane of Security & Privacy preferences. See the Help page for more info.
Need more info about this game? Would you like to download the other files? Go back to the Game Review page
You may also like
Sid Meier's Civilization II (1996)
Mac City For Life Planner
Sid Meier's Civilization II, or simply Civilization 2, is the second chapter of the most famous...
Pharaoh (1999)
City Life Mac Donald
Pharaoh is a city building simulation game set in the ancient Egypt, developed by Impressions...
City Life Macadamia Oil
Warcraft II: Tides Of Darkness (1995)
Warcraft II: Tides of Darkness is the sequel to the first real time strategy game created...
Comments are closed.